Description
The characters are fully animated and ready for use in game and AR/VR projects.
Video Preview:
*UPDATE: Versions of the models rigged to epic skeleton with ik bones have been added. The new models have eye movement morph targets. Please note that the animation included with the package is only compatible with the old generic models that are not rigged to epic skeleton.
This pack was created specifically for use inside Unreal Engine. Support will only be provided for usage issues within Unreal Engine.
Technical Details
Scaled to Epic Skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic Skeleton: (Yes)
Animated: (Yes)
Number of characters: 6
Vertex counts of characters:
TH_Lion: 5418 vertices
TH_Frog: 3427 vertices
TH_Donkey: 4119 vertices
TH_Rhino: 4026 vertices
TH_Cow: 5225 vertices
TH_Warthog: 4833 vertices
Texture Resolutions: 4096 x 4096
Number of Animations: 34
Animation Types (Root Motion/In-place): Mostly In-place
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (PC, Next Gen Consoles, iOS, and Android )
Important/Additional Notes:
Animation List: Clap, Death, Finger_Wag, Frustration, Hop, Hop_Forward, Idle, Jump, One_Thumb_Down, One_Thumb_Up, Push_Up, Run, Run_Forward, Sad_Walk, Sad_Walk_Forward, Sit_01, Sit_02, Sit_Raise_Hand_01_A, Sit_Raise_Hand_01_B, Sit_Raise_Hand_02_A, Sit_Raise_Hand_02_B, Sleep, Strike, Take_Hit, Turn_Left_90, Turn_Right_90 Two_Thumbs_Down, Two_Thumbs_Up, Victory, Walk, Walk_Back, Walk_Backward , Walk_Forward, Wave
Number of Blend Shapes: Lion: 22, Frog: 13, Donkey: 47, Rhino: 22, Cow: 41, Warthog: 27
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3