Description
The characters are fully animated and ready for use in game and AR/VR projects.
Video Preview:
*UPDATE: Versions of the models rigged to epic skeleton with ik bones have been added. The new models have eye movement morph targets. Please note that the animation included with the package is only compatible with the old generic models that are not rigged to epic skeleton.
This pack was created specifically for use inside Unreal Engine. Support will only be provided for usage issues within Unreal Engine.
Technical Details
Scaled to Epic skeleton: (Yes)
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
Animated: (Yes)
Number of characters: 6
Vertex counts of characters:
TH_Zebra: 4119 vertices
TH_Pig: 3966 vertices
TH_Kangaroo: 4633 vertices
TH_Lizard: 3910 vertices
TH_Bull: 3904 vertices
TH_Giraffe: 4532 vertices
Texture Resolutions: 4096 x 4096
Number of Animations: 34
Animation types (Root Motion/In-place): Mostly In-place
Supported Development Platforms: (Windows)
Supported Target Build Platforms: (PC, Next Gen Consoles, iOS and Android )
Important/Additional Notes:
Animation List: Clap, Death, Finger_Wag, Frustration, Hop, Hop_Forward, Idle, Jump, One_Thumb_Down, One_Thumb_Up, Push_Up
Run, Run_Forward, Sad_Walk, Sad_Walk_Forward, Sit_01, Sit_02, Sit_Raise_Hand_01_A, Sit_Raise_Hand_01_B, Sit_Raise_Hand_02_A, Sit_Raise_Hand_02_B, Sleep, Strike, Take_Hit, Turn_Left_90, Turn_Right_90 Two_Thumbs_Down, Two_Thumbs_Up, Victory, Walk, Walk_Back, Walk_Backward , Walk_Forward, Wave
Number of Blend shapes Included: Zebra: 47, Pig: 27, Kangaroo: 27, Lizard: 17, Bull: 33, Giraffe: 27
Supported Engine Versions
4.19 – 4.27, 5.0 – 5.3