Topdown Physics Based Camera System

Collision-based camera system including a room transition. Works for any number and shape of rooms, with a single camera.

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Description

A fully customizable camera system for topdown games where the camera will interact with blocking volumes.

Additionally contains a transition volume to ease the transition between blocked zones. Allows you to not only set camera boundaries but also obey them in any physical custom shape.

Fully customizable:

Technical Details

Demo Video

Code Modules:

Number of Blueprints: 2

Number of C++ Classes: 1

Network Replicated: No

Supported Development Platforms: Win32, Win64

Supported Target Build Platforms: Win32, Win64

Documentation: Link

Example Project: Link

Important/Additional Notes: none

Discord channel: https://discord.gg/VmFXeq7J9F

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3