Toxic_Ghoul

Toxic_Ghoul-ready game character for your project

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Description

Toxic_Ghoul game character is suitable for many genres. Horror, Fantasy, Shooter. There is the ability to change skin tone, color and emissive intensity.

Possibility of animations using morph target. The model is based on Epic Skeleton. Compatible with all animations created for the epic skeleton (the character was created on the epic skeleton version 4).

In material parametersl enable “Used with Morph Targets”.

Watch the video preview.

Total Poly Count:

Verts 7919

Faces 8021

Tris 15818

Technical Details

Video https://www.youtube.com/watch?v=ypcBLnJsXys&feature=youtu.be

Rigged: Yes

Scaled to Epic Skeleton: Yes

Rigged to Epic Skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: No

Number of Animations: No, just third person demo anims

Animation Types (Root Motion/In-place): No

Number of Characters: 1

Vertex Counts of Characters: 7919

Number of Materials and Material Instances: 2 Material, 2 Material Instances

Number of Textures: 7

Texture Resolutions: Normals, Albedo, Mask, Metallic/Ao/Roughness. Body (4096×4096). Eye (1024×1024)

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: No Link

Important/Additional Notes: No

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3