Translucent Material Light Ray

Generate Scene Capture Cube into actors.

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Description

This UE5 plugin can quickly generate Scene Capture Cube and Render Target Cube for actors in the level, enabling translucency.

Furthermore, you can use a Material Instance to fine-tune the reflection and refraction parameters of the actors, and customize the plugin’s material to create your own Material Instances.

Demo Video: https://youtu.be/kHomuJdd9YY

Github: https://github.com/kebwlmbhee/Translucent_Material_Light_Ray

FAQ

Q1: What if I want to open the Example Project in a different version of Unreal Engine, but without the developer’s plugin, and only use the UE Marketplace plugin (if it’s a supported version)?

Q2: I tried to open the Example Project, but it failed. I don’t want to use the developer’s plugin.

Q3: What if I want to open the Example Project and retain the developer’s plugin in a different version of Unreal Engine?

Q4: I want to use the plugin in my project, but the Unreal Engine version is not yet supported.

Latest Update

version 2.1

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version 2.0

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Technical Details

The plugin can be easily added to your Bluprint/C++ project and used just like the Demo Video.

Code Modules:

Number of Blueprints: 1

Number of C++ Classes: 2

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: None

Example Project: https://mega.nz/folder/WmRCWaQA#9hEJNFhB4QPhBgm8sXmzHg

Important/Additional Notes:

Supported Engine Versions

5.0 – 5.3