Trees: Beech Tree 2.0 (Seasonal)

Pack of Beech trees with Seasonal Functionality

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Description

video showcase

Playeble Demo for Win64

12 Types Of Beech trees

New realtime seasonal shader controlled by Blueprint

Animated with PivotPainter 2.0

Scanned Bottom Trunks

Blueprint controlled wind fuctionality

3 stages of LOD’s (Octahedral Impostor last lod)

Also 4 season tree version with simple shader version

Technical Details

12 Types Of Beech trees

New realtime seasonal shader controlled by Blueprint

Animated with PivotPainter 2.0

3D Scanned Trunks

Blueprint controlled wind functionality

5-1 (depends on mesh size) stages of generated LOD’s (Octahedral Impostor last lod)

Also 4 season tree version with simple shader version

Procedural Spawner for generation on terrain

Props Scaled to FPS camera: Yes

Physically-Based Rendering: Partially, some maps are generated from others

Collision: Yes, Generated + Imposters

Triangle Count: 42 – 214 840

LODs: 5 – 1 depends on size of mesh (Including Octahedral Imposter Billboards)

Number of Meshes: 62

Number of Textures: 157

Number of Materials and Material Instances: 130

Number of Material Functions: 20

Number of Material Parameter Collections: 2

Intended Platform: Windows

Platforms Tested: Windows

Supported Engine Versions

4.22 – 4.27, 5.0 – 5.3