Description
Video: https://youtu.be/vvI7WbxucZI
update 10.11.2021 :
-added octahedral imposters from UE version 4.22
update 23.4.2021 :
– Fixed bark texture
– Fixed vertex normals and double faces, Fixed imposters
– New shader with central wind parameter
– Light shader version
– procedural spawners
– new showcase map
10 unique spruce trees, 1 grass model, 2 ground textures (forest; needles), showcase scene
PBR Materials
albedo, normal, roughness, and occlusion maps
Up to 4096×4096 Textures
Pivot Painter 2.0 animation
3 stages of LOD’s (imposter last lod)
Collision also included
Technical Details
Props scaled to Epic skeleton: Yes
Physically-Based Rendering: Yes
Collision: Yes, Custom and Generated
Triangle Count: 26636 – 388
LODs: 3 or 2 (Including Imposter Billboards)
Number of Meshes: 11
Number of Textures: 10 + every tree has AO map + imposter generated atlases
Intended Platform: Windows, Mac, Linux, Htc Vive
Platforms Tested: Windows, Htc Vive
Documentation Included: No
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3