Description

Tropeognathus , flying dinosaur Model.

I have tried to add sense of reality. Supports pbr.

-. Polygons = 24414

-. Vertex = 24562

Video Unreal Engine

if you want to support me with little extras:

Ready . World Scale (cm) . Model is scaled correctly – wing length – 8.5 m

Animations in Maya:

Walking, run, backward, ambush, idle,calm, panting, sit, sitting, stand up, sleep, sleeping, roar, attack, leg broken, death, die, get hit, Sniffing, Drinking Water, Eating, Bite Walking(Attack),Bite Running(Attack), roar , leg broken, fly animations ( 181), 

Total: 241 animations

-. Arnold Render

—————————————————

– .UDIM x 6 tilesBody texture size : 24,576 x 4,096

– .Eye & Teeth &Claws Texture Size : 2048 x 2048

-. Textures Type Unreal Engıne

 13 items Format:

-. Base Color 

-. Normal Map

-. Occlusion Roughness Metallic

-.Displacement Map 24,576 x 4,096

 32 bit png

-. Textures PNG Resolution: 24,576 x 4,096

 – 2048 x 2048

-. Real Size- wing length – 8.5 m (CM)

—————————————————

-. ** – Formats : **

-. uasset – Unreal Engine

-. .fbx (multiformat)

.Your positive feedback is very important to me and i take course with them. So my future works are always will based on previous feedbacks. Also most voted themes always in front of my future plans. So i will produce more models in most voted themes.Thank you.

Technical Details

( Tropeognathus 241 Animtions )

Main Texture Resolution: 24,576 x 4,096 – 2048 x 2048

Rigged to Epic skeleton: No

Scaled to Epic skeleton: Yes

Animated: Yes

Intended Platform: Windows

Platforms Tested: Windows

Documentation Included: No

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3