Description
The plugin was fully reworked for UE5.
Feet to Ground
Animation node for foot and pelvis placement system which is very easy to setup (no jokes, 30 seconds from scratch – see tutorial video). It supports correction of foot orientation and works automatically for falling and crouch locomotion modes. Just add one node to your animation blueprint and select feet and pelvis bones.
Blend Legs
This animation node is supposed to work in custom blend mode in transitions between states of state machine. It replaces linear blend in transitions between standing animations with different positions of feet. With this blend, the character moves legs one by one instead of default parallel blend.
Technical Details
Includes:
List of
Network Replicated: Yes
Supported Development Platforms: Windows x64
Supported Target Build Platforms: Windows x64, Android, HoloLens
Documentation: Legacy #1 / Legacy #2 / New (Tutorial Video)
Executable Demo: ZIP
Supported Engine Versions
4.15 – 4.27, 5.0 – 5.3