TYPE-T Interceptor with Cockpit and Flight Model

A customizable flight-ready STAR FIGHTER asset with AAA design and detail, includes easy to fly MOUSE-BASED flight model.

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Description

The TYPE-T Interceptor is an original light star fighter featuring sharp lines and astonishing detail, inspired by the classic starships from the 70s and 80s sci-fi movies. Ready for action!

This spaceship is a ready-to-fly detailed game asset that uses PBR. The TYPE-T Interceptor was created following the very same asset creation pipeline used by the most advanced AAA Game Studios, resulting in an astonishing high-quality game model. This game asset package also includes a VR-READY cockpit interior with detailed 3D buttons, switches and screens. All customizable. Joystick and Throttle also included and animated, as well as other moving parts such as the original magnetic field wings.

All exterior and interior details use mesh decals, making the TYPE-T Interceptor easy to customize. Open the included PNG files on your photo editing software and change logos, and symbols!

It’s easy to change the looks of the TYPE-T Interceptor by creating any combination of the 40+ professionally curated Material Instances, or create your very own look by customizing a material instance yourself!

This game-ready asset package also includes a fully featured mouse-based flight model. This means the ship flies, fires lasers and you can also switch between first and third person views, and even use a time-dilation effect when holding down the right mouse button! The flight code is entirely done in

Blueprints, so it’s easy to follow and understand what’s going on under the hood.

Technical Details

Scaled to Epic Skeleton: Yes. The cockpit is built around an Epic Skeleton character so it fits properly.

Rigged: Yes

Animated: Yes

Number of Characters: One spaceship

Vertex Counts of Characters: Aprox. 45k

Texture Resolutions: All textures are represented in high definition, for resolutions up to 4k.

Number of Meshes: 1 

Number of Materials and Material Instances: 53

Number of Textures: 29

Supported Development Platforms: Windows, Mac, Linux. 

Supported Target Build Platforms: Windows, Mac, Linux, VR Applications and current and next generation consoles.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3