UEBridge (Free trial) Blender + Substance 3D Painter + Photoshop

Save the time of importing and exporting between the two software, quickly check the editing results, supported software Unreal Engine/Blender/Substance 3D Painter/Photoshop.

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Description

Save the time of importing and exporting between the two software, quickly check the editing results, supported software Unreal Engine/Blender/Substance 3D Painter/Photoshop.

Versions before ue5 are not supported

Homepage:https://site-9085690-9306-4823.mystrikingly.com/

Tutorial and Demo Video:https://www.youtube.com/playlist?list=PLi6phOZmy2XA48HC9mZfQMfiMo8n4FRT8

discord:https://discord.gg/hHDKMB43B2

trial-version Free three-day trial(Unzip and install in the directory 【..ueEnginePluginsMarketplace】):

version:1.3

https://drive.google.com/file/d/1aEW0EIUuNtHqJ1OU40987HmnKaGYYrJp/view?usp=sharing

Skilled use of this plug-in can achieve a very fast workflow.

basic introduction:

It can be used to quickly edit scenes in the Unreal Mall and quickly create your game.

Create a large number of assets and quickly view the results.

Support for editing assets: static mesh, skeletal mesh, skeletal animation, texture, level sequence, geometry cache.

baking textures, baking vertex animation textures, editing level examples

Transfer assets back and forth between the following procedures:

other plugins:

blender

Recommended version:3.1, 3.2

Adobe Substance 3D Painter

Recommended version:3.1, 3.2

Adobe Photoshop

Recommended version:23.3.2, 23.4.154

Generally, versions with little difference are compatible up and down

Technical Details

Code Modules:

 UEBRIDGE(Editor)

 ueblenderui(Runtime)

 GLT_MY_FCore(Runtime)

 GLT_MY_FImporter(Editor)

 hook123(Runtime)

 mybake(Runtime)

 newexportfbx(PreLoadingScreen)

 temp123(Runtime)

Supported Development Platforms:Win64

Supported Target Build Platforms: Win64

Supported Engine Versions

4.26, 5.0