Description
This project allows you to easily and quickly add a AAA-standard, dynamic third person camera to your game! These features are smooth and non-intrusive, always prioritizing the player’s input. The system uses blueprints and C++ but no knowledge of C++ is required!
️Videos:
Strengths:
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Technical Details
UE-Only Content – Licensed for Use Only with Unreal Engine-based Products
Number of Blueprints: 13
Number of C++ Classes: 12
Network Replicated: Camera is always client-side so it works in multiplayer.
Documentation: https://coda.io/@aurora-devs/documentation-ultimate-gameplay-camera
Supported Engine Versions
5.1 – 5.3