Ultimate Multiplayer System

The ultimate way to make a multiplayer game. Save years of work by building your AAA multiplayer system with Blueprints.

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Description

What is the Ultimate Multiplayer System?

The Ultimate Multiplayer System is an advanced framework that will save years of work on your multiplayer projects.

Everything you need to make a AAA quality multiplayer system. Works for desktop & mobile game dev.

This system expands on our Multiplayer with Blueprints plugin | MULTIPLAYER WITH BLUEPRINTS

RAGNAROCK CUSTOMER TESTIMONIAL | YOUTUBE

IMPOSTER ISLAND CUSTOMER TESTIMONIAL | YOUTUBE

PLEASE Verify yourselves after purchasing so that we know what you are talking about when you ask and assign supporter who is good at specific plugin.

INSTRUCTIONS ON DISCORD

MORE documents and tutorials are available on discord once you join discord too(no need to purchase first

DISCORD: https://discord.gg/BZJJshZ

What we’ve added to Multiplayer with Blueprints:

Great for competent blueprints programmers learning multiplayer setup or professionals who want an all in one solution

free test servers (up to 125 hours per month) for up to a year

Our Discord support team has 10 years of experience in aws, Linux, macOS, iOS, android, windows, and cloud technology.

IOS is supported. you can release your game on the IOS platform and pass apple reviews with this plugin.

Uses Amazon Web Services: Gamelift + Cognito + DynamoDB + Lambda + GraphQL + S3 + Cloudwatch

Additional Services: Directional Voice Chat + Loading Screen System

Getting Started With UE5: Youtube

for android: armeabi-v7a is no longer supported from 4.25

google play store will stop serving armeabi-v7a apk from 1st, August 2021.

Technical Details

support@multiplayscape.com

(Please include a full, comprehensive list of the features of the product)

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

All nodes are latency functions and multi-thread support.

You can’t use them in normal function. you can use them in blueprint graph and macros.

Number of Blueprints: 300+

Number of C++ Classes: 20+

Network Replicated: Yes

Supported Development Platforms: Win64 / Mac(apple silicon supported) / Linux

Supported Target Build Platforms: Win64 / Mac / iOS / Android / Linux

Documentation: Link Document

Supported Engine Versions

5.0 – 5.3