Description
Texture(Png-4k-8bit) – Color, Emissive, Metallic, Roughness, Normal
Models have many color schemes and emissive variants
SM_Undead_Weapon_Rack – 2264 Tris
SM_Undead_Weapon_Rack_2(With weapons) – 4794 Tris
SM_Undead_Blade – 824 Tris
SM_Undead_Halberd – 674 Tris
SM_Undead_Shield – 530 Tris
SM_Undead_Spear – 512 Tris
SM_Undead_Blacksmith_Hammer – 1989 Tris
SM_Undead_Blacksmith_Tongs – 1436 Tris
SM_Undead_Anvil_1 – 1742 Tris
SM_Undead_Anvil_2 – 1678 Tris
SM_Undead_Forging_Furnace_1 – 2155 Tris
SM_Undead_Forging_Furnace_2
SM_Undead_Forging_Furnace_3(without doors) – 1687
SM_Undead_Forging_Furnace_Part_1
SM_Undead_Forging_Furnace_Part_2(door have pivot)
SM_Undead_Forging_Furnace_Part_3(door have pivot)
SM_Undead_Forge_1(inside is closed) – 3744 Tris
SM_Undead_Forge_2(inside open. There is no good detail inside, it is made to add fire, for more realism) – 3642 Tris
SM_Undead_Forge_3(inside open the entrance is fenced) – 3836 Tris
SM_Undead_Forge_4(This versions have less polygon details. Can use as lvl 1) – 1914 Tris
SM_Undead_Forge_5 – 2006 Tris
SM_Undead_Forge_6 – 1812 Tris
SM_Undead_Vise_1 – 2765 Tris
SM_Undead_Vise_2(with dagger) – 3313 Tris
SM_Undead_Vise_Part_1(These parts are needed if you need to clamp some other object in a vice)
SM_Undead_Vise_Part_2
SM_Undead_Vise_Part_3
SM_Undead_Dagger – 548 Tris
SM_Undead_Water_Tank_1 – 1957 Tris
SM_Undead_Water_Tank_2 – 773 Tris
Technical Details
Collision: (No)
LODs: (No)
Animation(No)
Rigged(No)
Number of Materials and Material Instances: 8
Number of Unique Meshes: 13
Number of Textures: 152
Number of Meshes: 34
Padding (16px on 4096)
Texture Resolutions: (4096)
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Linux: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3