Undead Mage

Fully rigged high-quality realistic, 3 modular Undead Mages with customization options and customizable materials. Well suited for fantasy games or videos.

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Description

360 VIDEO PREVIEW – https://www.youtube.com/watch?v=l7bWl9yR40E

UNREAL ENGINE VIDEO PREVIEW – https://www.youtube.com/watch?v=2dEh1DDmtFg

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

There are 3 Characters and 4 Weapons

Skin 01: tris 18 530, verts 11 367

Skin 02: tris 19 978, verts 12 186

Skin 03: tris 26 638, verts 20 065

Staff 01: tris 1 792, verts 1 026

Staff 02: tris 1 934, verts 1 095

Mace: tris 1 384, verts 883

Shield: tris 1 544, verts 936

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw;

Skin 01: u_Sleeve_01_L, u_Sleeve_02_L, u_Sleeve_03_L, u_Sleeve_01_R, u_Sleeve_02_R, u_Sleeve_03_R

Skin 02: u_Cloth_01, u_Cloth_02, u_Cloth_03

PBR Textures Metall/Roughness

4K Textures – Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

8 Texture sets – Body, ArmorSet_01, ArmorSet_02, ArmorSet_03, Staff_01, Staff_02, Mace, Shield

Body Skin have version without Scars and 2 versions with Scars

All Cloth Parts have 4 Color Variations

Ornament for Skin 01 have 4 Color Variations

All the Metals, except Necklace have Rust version

All Colors can be regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 3

Vertex counts of characters:

Skin 01 – 11 367

Skin 02 – 12 186

Skin 03 – 20 065

Number of Materials and Material Instances: 56

Number of Textures: 104

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: No

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3