Undead Soldier

Fully rigged high-quality realistic, modular Undead Soldier with customization options and customizable materials. Well suited for fantasy games or videos.

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Description

VIDEO PREVIEW – https://www.youtube.com/watch?v=x_TXMCxeJG8

Disclaimer: Renders made in Marmoset Toolbag 3 and Unreal Engine 5, Most of the footage was made in Unreal Engine 4

Character: tris 11 858 – 34 316, verts 7 040 – 21 700

Sword: tris 640, verts 397

Dagger: tris 442, verts 293

Spear: tris 312, verts 209

Shield: tris 476, verts 319

Rigged with Epic Skeleton

Rigged with Epic Skeleton. Additional bones that are added to Epic Skeleton: u_Jaw, u_Belt_01-02, u_Bag

PBR Textures Metall/Roughness

4K Textures – Body, Outfit, Armor, Sword, Dagger, Spear, Shield

You can reduce the textures quality without much loss of quality

Textures – normal, metallic, roughness, albedo, AO, opacity, emissive

7 Texture sets – Body, Outfit, Armor, Sword, Dagger, Spear, Shield

Body Skin have version without Scars and 2 versions with Scars

All the Metals have Rust version

Eyes Emission, Tunic, Body Skin, Teeth and Shield Colors are regulated in the Material Instances

All the colors can be mixed to get new look

The model is Completely Modular

Rigged with Epic skeleton, no retargeting, 100% compatible with UE4 Mannequin Skeleton. Material Instances with color change. Separated Skeletal Meshes for all parts

If you have any problems, please contact me evgeny_novozhilov@mail.ru

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (Yes)

Number of characters: 3

Vertex counts of characters: 7 040 – 21 700

Number of Materials and Material Instances: 30

Number of Textures: 69

Texture Resolutions: 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Link (or a description of where users can find) the documentation

Important/Additional Notes:

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.3