Description
54 animations depicting an upright undead walker. Unaware and aware locomotion sets are included with turns for each.
Animation List:
Locomotion:
The following animations are supplied in both root motion and In-Place.
UNAWARE
– Undead_Walker_Unaware_Idle01_Loop
– Undead_Walker_Unaware_WalkRt_Open_Loop_01
– Undead_Walker_Unaware_WalkBwd_Loop_01
– Undead_Walker_Unaware_Walkfwd_Loop_01
– Undead_Walker_Unaware_WalkLt_Closed_Loop_01
– Undead_Walker_Unaware_WalkLt_Open_Loop_01
– Undead_Walker_Unaware_WalkRt_Closed_Loop_01
– Undead_Walker_Unaware_TurnLt_90
– Undead_Walker_Unaware_TurnLt_180
– Undead_Walker_Unaware_TurnRt_90
– Undead_Walker_Unaware_TurnRt_180
AWARE
– Undead_Walker_Aware_Idle_Loop
– Undead_Walker_Aware_RunFwd02_Loop
– Undead_Walker_Aware_RunFwd03_Loop
– Undead_Walker_Aware_RunFwd_Loop
– Undead_Walker_Aware_WalkBwd_Loop
– Undead_Walker_Aware_WalkFwd_Loop
– Undead_Walker_Aware_WalkLtClosed_Loop
– Undead_Walker_Aware_WalkLtOpen_Loop
– Undead_Walker_Aware_WalkRtClosed_Loop
– Undead_Walker_Aware_WalkRtOpen_Loop
– Undead_Walker_Aware_TurnLt90
– Undead_Walker_Aware_TurnLt180
– Undead_Walker_Aware_TurnRt90
– Undead_Walker_Aware_TurnRt180
ACTIONS
– Undead_Walker_Arise_Facedown_01
– Undead_Walker_Arise_Facedown_02
– Undead_Walker_Arise_FaceUp_01
– Undead_Walker_Arise_Faceup_02
– Undead_Walker_Aware_BiteArm_Lt
– Undead_Walker_Aware_BiteArm_Rt
– Undead_Walker_Aware_Bite_Lt
– Undead_Walker_Aware_Bite_Rt
– Undead_Walker_HumanReaction_Bite_Lt_Behind
– Undead_Walker_HumanReaction_Bite_Lt_Front
– Undead_Walker_HumanReaction_Bite_Rt_Behind
– Undead_Walker_HumanReaction_Bite_Rt_Front
– Undead_Walker_Aware_Strike_Lt
– Undead_Walker_Aware_Strike_Rt
– Undead_Walker_Transform_01
– Undead_Walker_Transform_02
– Undead_Walker_Transform_03
– Undead_Walker_Transform_04
HUMAN
– Undead_Human_Bite_Reaction_Back_ArmLeft
– Undead_Human_Bite_Reaction_Back_ArmRight
– Undead_Human_Bite_Reaction_Front_ArmLeft
– Undead_Human_Bite_Reaction_Front_ArmRight
– Undead_Human_Infected_Overlay_01
– Undead_Human_Infected_Overlay_02
– Undead_Human_Overlay_Turn_01
– Undead_Human_Reaction_Strike_Lt
– Undead_Human_Reaction_Strike_Rt
– Undead_Human_TurnOverlay_03
– Undead_Human_TurnOverlay_04
Technical Details
Rigged to Epic skeleton: Yes
If rigged to the Epic skeleton, IK bones are included: Yes
Number of Animations: 54
Animation types: Root Motion & In-place
Supported Development Platforms:
Windows: Yes
Supported Engine Versions
5.1 – 5.3