Universal Build System

Universal Build System (UBS) is the only building system that utilizes Hierarchical Instanced Static Meshes (HISM) for a focus on efficiency.

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Description

Universal Build System (UBS) is the only building system that utilizes Hierarchical Instanced Static Meshes (HISM). UBS focuses on efficiency so that you can provide the best experience for your users. It is very easy to integrate this building system into any current project. Simply add a component and an interface to your player controller and setup the building objects data table. The system is highly customizable, with nothing hard-coded, making it truly universal for any project.

Notice: This plugin is also available in v4.26, but I can only show the 3 latest versions on the marketplace. If you purchase this plugin and need it for v4.26 then feel free to contact me through email or discord. You will need to go through a verification process.

Showcase Video

Moveable Objects

Documents

Discord Support

Technical Details

Number of Blueprints: 10

Number of C++ Classes: 2

Number of Meshes: 50

Network Replicated: Yes

Supported Engine Versions

4.27, 5.0 – 5.3