Unlit Stylized Urban Monkey

An urban take on the Monkey King, with ARKit/LiveLinkFace support.

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Description

Video presentation

This character is an interpretation of the Monkey King with an urban vibe.

It supports ARKit/LiveLinkFace facial capture.

The unlit texturing uses very small texture palettes for a low memory footprint.

Includes a dynamic tail, a bo staff, and texture variants.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

Animated: Yes (comes with an edited version of the default third person controller with custom idle and run)

Number of characters: 1, modular

Triangle count of character: 23440

Number of materials and textures : 3 bases (skin, hair, outfit) and variants for each.

Texture resolutions: outfit 32×32, skin 64×64, hair 8×64

Supported Development Platforms: All

How to use : Import/migrate the contents into the desired project, and reassign the skeletons if needed by right clicking any skeletal asset item > Assign Skeleton. No animation duplicating/retargeting is needed.

Documentation

Tutorial on how to use a custom character model with a character controller + assembling multiple parts

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Supported Engine Versions

4.26 – 4.27, 5.0 – 5.3