UtilityAI with Replicated Weapon, Stat, and Status Effect Systems

Utility AI with associated systems.

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Description

Open source. Github link

https://github.com/ZacharyDK/UtilityCombatSample

Work in progress Fork that combines with ALS community version

https://github.com/ZacharyDK/ALSUtilityCombine

Notes:

5.0.1 Build submitted. Waiting for approval.

Technical Details

Code Modules:

Number of Blueprints: ~45

Number of C++ Classes: 11

Network Replicated: Most systems are replicated. AI is meant to run on the server.

Supported Development/Build Platforms: (Win64,Win32,Mac,IOS,Android)

Documentation: https://docs.google.com/document/d/1XkaUs4PwrAyDM_PV1cD-ulRLw5Ykb_6LmlaFsxnZIcQ/edit?usp=sharing

Important/Additional Notes: Read the documentation. This is a complicated system. It will take time for you to learn and go through everything.

Packaging issue fixed.

Supported Engine Versions

4.25 – 4.27, 5.0