VaOcean Mobile

Ocean shader created for mobile games on Unreal Engine 4

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Description

VaOceanMobile is a material shader created for oceans and water surfaces in mobile games on Unreal Engine 4. Yes, exactly! It looks the same on mobile and works really fast!

Sure, this shader has limited set of features in comparison to desktop alternatives, but the key goal was achieved – it’s fast, nice-looking for topdown view and works on mobile devices and web.

Technical Details

Features:

Texture Resolutions:

Number of Materials: 3

Do Materials derive from a Master Material with instances as variation: Yes

Number of Textures: 4

Supported Development Platforms: Windows, Mac, Linux

Supported Target Build Platforms: Windows, Mac, Linux, iOS, Android, HTML5, Xbox, PlayStation, Switch (ALL)

Documentation: http://bit.ly/VaOceanMobile-Docs

Important/Additional Notes: Material is designed for topdown usage!

Supported Engine Versions

4.23 – 4.27, 5.0 – 5.3