Description
12 special effects cases, including explosion special effects for vehicles, airplanes, tanks, etc.
Technical Details
Features:
Special effects of cascaded particle emitter
All vehicles are static meshes.
All special effects can be played by opening the particle system
The particle emitter coordinate is Z-axis upward
Type of Emitters: (CPU, GPU, etc)
Number of Unique Effects: 20
LODs: No
Number of Materials: 84
Number of Textures: 75
Number of Materals_Functions: 2
Number of Mesh:15
Number of Map: 1
Supported Development Platforms: PC/Console
Supported Engine Versions
4.20 – 4.27