VFX Essentials : Arrows v1

10 Complete Projectile Effects (behavior included)

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Description


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This pack includes 10 fully realised projectile effects from charge to impact as well as blueprint behaviour to make these effects work in your game instantly with little to no effort.

To use the pack, please download the files to your project and add BP_ArrowManager to your projectile source.

Call Charge to start charging, and StopCharge to stop charging.

Call Attack to launch BP_Arrow (Included).

Have a look into a modified version of SparrowPlayerCharacter for an example on implementation.

_Please contact me over e-mail or discord for fast help or feedback, I do not get notified of your comment here._

Technical Details

(Please include a full, comprehensive list of the features of the product)

Type of Emitters: (CPU, GPU, and/or mesh emitters?)

Number of Effects: 41 (one empty in case you don’t want an effect in one of the behavior slots

Number of Textures: 20

Number of Materials: 26

Number of Material instances: 5

Number of Blueprints: 3 ( + helper gameplay bleuprint for demonstration only)

Number of Meshes: 9

Supported Development Platforms: PC, Console, VR

Supported Target Build Platforms: PC, Console, VR

Documentation:

Please have a look at the example maps provided and the modified sparrow bleuprint for examples of use.

Important/Additional Notes:

Contact me via e-mail : support@nielsdewitte.be

Or discord : https://discord.gg/CwkQ9Rr

If you need help with implementation or if you found a bug.

Supported Engine Versions

4.20 – 4.22