Description
Low-poly model of the character Viking 1 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_front_01-03
sword_l
weapon_r
PBR textures TARGA, for the whole character,
including his weapon and shield, only 1 set of textures (in 4 color options) and 1 beard pack
– had a size from 256-4k
blue
yellow
red
brown
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 7580 quad polygons
low_poly character polygon 7286 Verts 8631 tris – 14465
axe polygon – 110 verts – 120 tris – 220
shield polygon – 184 verts – 182 tris – 328
rendering and editing video made in Marmoset_4 and Adobe premier pro
just in case if needed there is a stock
(body under clothes 1953 verts – 1963 – tris – 3884)
the cloth simulations are not available. they only work on their own animations by using cloth rig
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 19
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
Animation types (Root Motion/In-place):19
Number of characters: 1
Vertex counts of characters:8631
Number of Materials and Material Instances: 6
Number of Textures: 139
Texture Resolutions: 256×256,512×512,2048×2048, 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes:
dear buyers! we try to create characters that will be as convenient as possible for you ….
the minimum number of textures while maintaining high quality! beautiful mesh,
balanced between mesh quality and polygon count
Supported Engine Versions
5.2 – 5.3