Viking 2

Low-poly model of the character Viking 2

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Description

Low-poly model of the character Viking 2 Suitable for games of different genres RPG, strategy, shooter etc.

video

video ue5

additional bones :

jaw

tongue_01-02

eye_r/l

skirt_side_01-04_l

skirt_side_01-05_r

skirt_front_01-05

sword_r/l

skirt_back_01-05

PBR textures TARGA, for the whole character, 

including his weapon, only 1 set of textures and 1 beard pack

– having a size from 256-4k

Base color

Rougness

Normal

Alpha_eyelashes and (alpha body+eyelashes)

Metalic

AO

specular

Albedo + Alpha (for hair)

super optimized character in balance between quality and polygon economy.

The finished character with an two axe has only 10793 quad polygons

low_poly character polygon 10083 Verts 13418 tris – 20008 

axe polygon – 355 verts – 435 tris – 695

just in case if panadabits there is a stock

(body under clothes 1998 verts – 2010 – tris – 3978)

rendering and editing video made in Marmoset_4 and Adobe premier pro

the cloth simulations are not available. they only work on their own animations by using cloth rig 

Technical Details

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

If rigged to the Epic skeleton, IK bones are included: (No)

Animated: (Yes)

Number of Animations: 14

attack_1

attack_2

attack_3 (jump_atack)

attack_3 (jump_forward)

run

walk

idle

attack_idle

death

impact

jump

axe_throw_idle

axe_throw_1

axe_throw_2

Animation types (Root Motion/In-place):14

Number of characters:1

Vertex counts of characters: 13418

Number of Materials and Material Instances: 2

Number of Textures:60

Texture Resolutions: 256×256,512×512,2048×2048, 4096×4096

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: no

Important/Additional Notes: Character’s cloth does not simulate on the Epic Skeleton or UE demo animations, but is provided on the custom animations.

Supported Engine Versions

5.2 – 5.3