Description
Low-poly model of the character Viking 3 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
skirt_01-03_l/r
skirt_front_01-03_l/r
skirt_side_01-03_l/r
skirt_back_01-03
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard pack
– has a size from 256-4k
Base color
Roughness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 12531 quad polygons
low_poly character polygon 11690 Verts 17041 tris – 23184
axe polygon – 134 verts – 133 tris – 258
shield polygon – 707 verts – 899 tris – 1414
just in case if needed there is a stock
(body under clothes 2038 verts – 2049 – tris – 4056)
the cloth simulations are not available. they only work on their own animations by using cloth rig
Technical Details
animated
modular
epic skeleton 5
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations: 19
attack_1
attack_2
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
Animation types (Root Motion/In-place):19
Number of characters: 1
Vertex counts of characters: 17041
Number of Materials and Material Instances: 5
Number of Textures:110
Texture Resolutions: 256×256,512×512,2048×2048, 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes: Character’s cloth does not simulate on the Epic Skeleton or UE demo animations, but is provided on the custom animations.
Supported Engine Versions
5.2 – 5.3