Description
Low-poly model of the character Viking 4 Suitable for games of different genres RPG, strategy, shooter etc.
additional bones :
jaw
tongue_01-02
eye_r/l
belt_01-03_r
belt_01-04_l
sword_l/r
PBR textures TARGA, for the whole character,
including his weapon and shield, has only 1 UV for easy operation (in 3 color options)
from 256-4k and 1 beard_hair pack
– having a size from 256-4k
Base color
Rougness
Normal
Alpha_eyelashes and (alpha body+eyelashes)
Metalic
AO
specular
Albedo + Alpha (for beard and hair)
super optimized character in balance between quality and polygon economy.
The finished character with an ax and a shield has only 16258 quad polygons
low_poly character polygon 15590 Verts 47495 tris – 31026
sword polygon – 224 verts – 227 tris – 442
shield polygon – 444 verts – 502 tris – 888
just in case if needed there is a stock
(body under clothes 2038 verts – 2049 – tris – 4056)
the cloth simulations are not available. they only work on their own animations by using cloth rig
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes)
If rigged to the Epic skeleton, IK bones are included: (No)
Animated: (Yes)
Number of Animations:20
attack_1
attack_2
attack_3
run
walk
idle
attack_idle
death
impact
jump
kick
Block
block_idle
block_impact
Block_up
block_up_idle
block_up_impact
Block_down
block_down_idle
block_impact
Animation types (Root Motion/In-place):20
Number of characters: 1
Vertex counts of characters:47495
Number of Materials and Material Instances: 5
Number of Textures: 110
Texture Resolutions: 256×256,512×512,2048×2048, 4096×4096
Supported Development Platforms:
Windows: (Yes)
Mac: (Yes)
Documentation: no
Important/Additional Notes:
Supported Engine Versions
5.2 – 5.3