Virtual Keyboard For Gamepad

Highly customizable keyboard that can be implemented with one step.

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Description

This is a virtual keyboard for using with a gamepad, although it functions fine with a mouse also. There are multiple preset configurations of keys, and the styles can be easily set in the Virtual Keyboard blueprint.

HOW TO USE – In order to use this keyboard, add the ‘GenericInputFields’ to your UI. By default they have a button that attaches to them automatically. If you want the highest level of customizability, or don’t want to display the button, the other option is to copy the DisplayKeyboard function from Virtual Keyboard class to your character or pawn that is interacting with your UI. This way the keyboard will display any time they press the appropriate game pad button while a text field is focused. The keyboard respects password fields. Instead of the preview text, only the number of characters entered will be shown to the user.

https://youtu.be/gtnHlTBHoWU

UE4.15+ users can try Virtual Keyboard for Gamepad V2 w/ Fonts instead!

Technical Details

Number of Blueprints: 6

Input: Gamepad, Mouse, Keyboard

Supported Development Platforms:

Windows: Yes

Mac: Yes

Documentation: https://youtu.be/gtnHlTBHoWU

Important/Additional Notes: Contact me on LinkedIn with any immediate questions or assistance. https://www.linkedin.com/in/juniordevisaac

UE4.15+ users can try Virtual Keyboard for Gamepad V2 w/ Fonts instead!

Supported Engine Versions

5.1 – 5.3