Virtual Texture Environment

High performance (game ready) 2 Environments with Runtime Virtual Texture and Procedural Foliage.

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Description

4.25 Update Notes

This environment system use procedural foliage system and runtime virtual texture system with master materials both VT and non-VT so you are not bound to included landscapes. It is very easy and fast to turn your landscape into a mediterranean environment. Also you can use this pack without runtime virtual texture because non-rvt versions of landscape material is included.

We made a game-ish demo to show performance when used in a complete scene Demo: Download

Nature scene to show how we use our products togather with megascans in this video.

Technical Details

Number of Unique Meshes: 39

Collision: Yes (Some assets have per-poly collision; simple collision from complex collision)

Vertex Count: 30 – 6970

LODs: Yes (with billboards)

Number of Materials and Material Instances: 8 Master Materials, 65 Material Instances

Number of Textures: 131 Textures

Texture Resolutions: 4096×4096, 2048×2048, 512×512,256×512

Supported Development Platforms:

Windows: Yes

Mac: No (not tested)

Important Notes: Don’t forget to enable Runtime Virtual Texture feature and Procedural Foliage. RVT resolution increased in 4.25

Supported Engine Versions

4.23 – 4.27