Description
This pack contains 2 materials and 176 material instances to create in Unreal Engine 5, high quality and highly customizable volumetric clouds which will take your game to the next level. Every material instance is in fact a volumetric cloud preset, which can be used and integrated into your project in a single click. The shape and size of the clouds are defined by the parameters from the material and also by a greyscale texture. The pack contains 86 greyscale texture, each one giving a unique shape and details to the volumetric clouds.
All the parameters of the material can be adjusted from the material instances which means that you can completely change all the 176 presets to your needs. You can also create new material instances from scratch. Every material instance (preset) allows you to adjust for the volumetric clouds, parameters like: bias, density, details, scale, falloff, color, wind speed, greyscale texture etc.
The pack comes with 8 example maps, each one containing a real-world heightmap at least 64 square Km. (created from Digital Elevation Model with 1 or 2 meters horizontal precision)
If you like this pack, feel free to write a review and rate it. This will keep me motivated to create better and better assets. Thank you!
Technical Details
(Please include a full, comprehensive list of the features of the product)
Number of Unique Materials and Material Instances: 2 materials and 176 material instances
Number of Textures: 86 textures
Texture Resolutions: some textures are 1024 x 1024 and some are 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: Not Tested
Documentation: Please watch the second video above (Quick Start)
Important/Additional Notes:
Supported Engine Versions
5.0 – 5.3