Description
** This product was added to Showcase Category ** by marketplace team (May 31 to June 14, 2022).
Grab Component will automatically predict finger position on the object’s surface when grabbed.
Using this system there will be no need to make grab animations for each item which will speed up the VR Game development time.
This project comes with 5 example items (Axe, knife, grenade, gun, lever). Also axe and knives are throwable items.
Spinning assist is implemented for throwable items (can be turned off for hardcore knife/axe throwers).
Video tutorials:
[Migration to 4.26 VR Template]
[Migration To 4.27/ UE 5 VR Template]
Technical Details
Trailer: Example Items | Trailer: VR Hands Grab trailer | Review by CMVR: On Youtube
Playable Demo: Download
Documentation: Doc v 1.1
Video Tutorial: (Migrate to Your Project)
e-mail:geektechcg@gmail.com
Also have a look at VR Shooting Range TOOLKIT
Number of Blueprints: 15
Static Meshes: 10
Textures: 24
Materials: 12
M Instances: 11 /M Functions: 2
VFX: 2 / Sounds: 1
Replicated: No/Windows(Yes), Tested on VIVE / QUEST 2
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.3