Description
This plugin is a component to attach to an actor. You can enable it in a blueprint function and change color easily.
It is very useful to track an entity when your character or an enemy passes behind a wall.
It will be used to highlight an object like resources, collectibles, traps…
Technical Details
This plugin includes a simple actor component with color management and toggle functionality.
To make it easy to control, a Blueprint function has been added.
Documentation:
https://docs.google.com/document/d/1tooYC_GQRDONAharW_NeYDT-j-XrY8fXvn4u1ZRKFLY/edit?usp=sharing
Quick Guide :
1) Set “Custom Depth-Stencil Pass” to “Enabled with Stencil” in project settings
2) Add PostProcessVolume to the scene and add M_CustomDepht_Stencil material to Post Process Material (check infinite extent)
3) Add Wall_Hack component to an actor
4) Setup color, check select on color and press Apply !
Supported Engine Versions
4.27, 5.1 – 5.3