Description
Low-poly 3D-model<br>
Game character Warrior Raven
Video:
https://youtu.be/U3u_fNppiqE (ALS) (Cloth simulation is configured only in this video.)
Rigging is done on the epic skeleton version 4!!! But if you have made a general retarget from the skeleton of UE4 to UE5, you do not need to do any additional retargets.
The package contains:
1) One-piece mask of the character, including all body parts and armor elements(individual elements are hidden by transparent material)
2) Modular parts of the character
3) Materials
4) Textures
5) 8 animations (including 2 facial animation)
Cloth simulation is not configured in this package.
37578 (squares) polygons-fully model, all parts
~20,000 polygons – assembled model (the number of polygons depends on the assembled set)
Body parts (number of polygons): whole body (6324), torso (4466), mini torso (1762), head (1583), hands (1466), fingers (714), eyes 2 parts (280), jaw (499)
Feathers (1034).
Hair (1956)
Vest (1104)
Sleeve: right and left (282×2)
Trousers (1007)
Hood (982)
Mask (642)Armor shoulders (1244)
Medallion (328)
Glove: right and left separately (1036×2)
Gloves_shields (186)
Leather vambraces: Right and left (237×2)
Metal vambraces: Right and left (683×2)
Elbow shield: right and left separately (81×2)
Boots (2174)
Belt: 3 parts (1998)
2pcs bags (550)
The character has the same skeleton and body proportions as the character “Warrior Lion”.
3 colors for dresses and armor.
8 colors for the eyes
3 colors of the glow of the eyes, body and jewelry
5 body textures with and without tattoos
2 facial animations
72 PBR textures(Metallic Shader) for Unreal Engine
-Base color
-Normal
-OcclusionRoughnessMetallic
Technical Details
Rigged: (Yes)
Rigged to Epic skeleton: (Yes. UE4!) (facial bones and bones for side shields have been added to the standard skeleton, which does not violate the hierarchy of the epic skeleton)
Animated: (Yes)
Number of Animations(In-place): 8
Number of characters: 1
Vertex counts of characters: ~20000
Number of Textures: (Base color, Roughness, Metallic, Normal, Transparency, Emission)
Texture Resolutions(UV): 4096×4096 Body, 2048×2048 Hair, Belts_Medallion, Boots_Bag, Hood_Mask, Shoulders_Arm,Vest_Pants, 1024×1024 Jaw, Eyes
Number of Materials and Material Instances: 37
Number of Textures: 72
Windows: (Yes)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.2