Description
An add-on for the Wave Function Collapse 3D plugin, this plugin will not work without it.
https://www.unrealengine.com/marketplace/en-US/product/b82f21372aca41a2a22dc31ec92870ab
The Wave Function Collapse algorithm is too chaotic, it is difficult to predict the final result, it requires control, this plugin will help, with the help of flexible settings for random generation of areas in which you can specify the necessary set of tile states, will allow you to control the generation entities, their number and size, and will allow you to achieve any desired result.
Plugin Overview: https://youtu.be/FRjsYoHDnOM
Other results of the plugin can be viewed on the channel: https://www.youtube.com/@roman__lebedev/videos
Technical Details
Code Modules:
Number of C++ Classes: 16 CLASS, 9 STRUCT
Network Replicated: Soon
Supported Development Platforms: Win64, Win32
Supported Target Build Platforms: Win64, Win32
Documentation: https://docs.google.com/document/d/1MljwmrLvBh0lT8c9fXdo71rXBzRZfN4r/edit?usp=sharing&ouid=101653469120944690989&rtpof=true&sd=true
Example Project:
5.1.: https://drive.google.com/file/d/1jKGbS9XgSXG92ikcvRNfTmAdL2HXTs3Z/view?usp=sharing
5.2.: https://drive.google.com/file/d/1spqlm9_2qpU2fMzOlBPM4ho1DRiWDj27/view?usp=sharing
5.3.: https://drive.google.com/file/d/1YeE1aXZG8E8jcqQRpXL5i0BbnrXsOX3f/view?usp=sharing
Supported Engine Versions
5.1 – 5.3