Weapon FOV

Material node that implements separate Weapon FOV for FPP/FPS games.

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Description

[Video]

Weapon FOV is a very useful material node that improves the immersion of holding weapons in a first-person camera. This package will take your FPP camera view to industry standards without any noticeable additional cost.

Technical Details

Common technical issues!

Materials: 5 examples of using material nodes (Weapon/Hands/Projectile)

Functions: 3 (blend, default, scope)

Target Platforms: All platforms but not for VR

Documentation: Yes

Demo: Download

Demo controls:

WSAD – Movement

LMB – Fire

RMB/E – Zoom mode

Mouse Wheel Up/Down – Change zoom

Q – sniper sight

Update 1.1

Update 1.2

Update 1.3

Easy to integrate with a great Weapon Kit

Additional Notes: The package DEMO folder contains example content from Epic (Starter Content, Shooter Game) used only for demonstration purposes. 

Ready for your requests. Remember that your positive rating and comments are my fuel for the next update.

Supported Engine Versions

4.18 – 4.27, 5.0 – 5.3