WenPlay for Unreal Engine

Implementation of WalletConnect 2.0 protocol with MultiversX blockchain interaction by Wenmoon Studios. ( C++ with blueprint exposed nodes )

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Description

Unreal Engine 5 implementation of WalletConnect protocol with MultiversX blockchain interaction. Use blueprint-exposed nodes to generate QR Codes that allow you to open a WalletConnect session using the xPortal App. Sign and check transaction status quickly.

Technical Details

 

Establishing WenPlay session 

Generation of QR code

MultiversX transaction construct and sign

MultiversX transaction status tracking

Code Modules: (Please include a full list of each Plugin module and their module type (Runtime, Editor etc.))

WenPlay: Public: “Core” / Private: “CoreUObject”, “Engine”, “Slate”, “SlateCore”, “WebSockets”, “SSL”, “PlatformCryptoOpenSSL”, “JsonUtilities”, “HTTP”, “Json”

Number of Blueprints: 0

Number of C++ Classes: 4

Network Replicated: No

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://wenmoonstudios.com/wenplay/

Example Project: https://github.com/Wenmoon-Studios/WenPlayPluginExample

Important/Additional Notes: Please fill out this contact form for more information.

Supported Engine Versions

5.1 – 5.3