White Football Player Animated

White Football Player Animated 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max and imported in the Unreal Engine (see supported engine versions) with FBX

The White Football Player topology is made up of quads and triangles as follows:

– Character: 58211 polys, 116307 tris, 60882 verts

– Ball: 778 polys, 1556 tris, 790 verts

MATERIALS AND TEXTURES

Texture sizes are from 1024x1024px to 4096x4096px

HDRI_panorama texture is 1024×512

RIGGING AND ANIMATIONS

The White Football Player has 31 animations:

– Backwalk

– Cross

– Evading Left/Right

– Exultation

– Foul

– Frustation

– Header

– Idle

– Jog Forward

– Jump

– Marseilles Turn

– Overhead Kick

– Pass

– Receive Ball

– Running Backward

– Running Forward

– Running Foul

– Running Look Back

– Running Turn Backward

– Running Turn Forward

– Shot

– Slide Tackle

– Standing Up

– Stop Ball With Chest

– Strafe Left/Right

– Thrown-in

– Transition

– Trick

– Walk

and T-Pose

The animations are in place

The animations has been crafted (no motion capture)

Technical Details

– A-Pose

– Maps: Overview and Poses

Scaled To Epic Skeleton: Yes

Rigged: Yes

Rigged To Epic Skeleton: No

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes (Diffuse, Normal, Specular, Roughness)

Materials: Yes

Supported Engine Versions

5.3