Description
Also included in the Stone n Wood Mat Pack: https://www.unrealengine.com/marketplace/stone-n-wood-mat-pack
2 modular Substance Materials for generating any number of wood or wood shingle materials for your environment building. 12 material presets generated from 2 substance materials.
Example Videos:
Wood Ex: https://youtu.be/0jN8KhihYCA
Shingles Ex: https://youtu.be/gBC1sJViTEU
Technical Details
Documentation: (https://drive.google.com/open?id=1Av1TlnF7USDt2c4shApJmJ2tkaP5qplR)
REQUIRES THE SUBSTANCE PLUGIN https://www.unrealengine.com/marketplace/substance-plugin
1. Create a blank project (should work with your current project to but starting with a blank project makes sure nothing else is causing problems with it), enable the substance plugin and restart.
2. On restart, go to Edit > Project settings, scroll down to and click on Substance under plugins section.
3. In the substance plugin settings, under the “cooking” tab, switch it from cpu engine to gpu engine.
4. Now exit out of the empty project and install the Substance Material Pack to the empty project, and reopen the project
5. Click on the example map to load up and you should see it compiling the shaders and then everything should be there.
Texture Resolutions:
Number of Materials: 1 master material, 12 material presets
Do Materials derive from a Master Material with instances as variation: (Yes)
Number of Textures: 60
Supported Development Platforms: (Windows, Mac)
Supported Target Build Platforms: (Windows, Mac)
Supported Engine Versions
4.18 – 4.27, 5.0 – 5.3