World Locking Tools

World Locking Tools provides a stable and reliable world-locked coordinate system, binding the virtual/holographic world to the physical world.

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Description

World Locking Tools locks the holographic space of your application to the physical world. A hologram put in position relative to physical world features will stay fixed relative to those features, and remain fixed relative to other holograms.

World Locking Tools also includes Space Pins, which reposition the scene to match real-world features like QRCodes.

More information can be found at the following links:

https://github.com/microsoft/WorldLockingTools-Unreal

https://learn.microsoft.com/en-us/mixed-reality/world-locking-tools/

https://learn.microsoft.com/en-us/mixed-reality/world-locking-tools/documentation/concepts/advanced/spacepins

Technical Details

Code Modules:

Number of Blueprints: 0

Number of C++ Classes: 12

Network Replicated: No

Supported Development Platforms: Windows, HoloLens 2

Supported Target Build Platforms: Windows, HoloLens 2

Documentation: https://github.com/microsoft/WorldLockingTools-Unreal

Example Project: https://github.com/microsoft/WorldLockingTools-Unreal/tree/main/WLT_Project

Supported Engine Versions

5.0 – 5.1