Description
Preview video: https://youtu.be/IfCSzEFWFjc
Preview video from unreal: https://youtu.be/B9NFibGiCaQ
In the model, it is desirable to use a shader with a two-sided display of polygons (only for mat_yoko_samurai_etc).
Animations the characters skirt is not Cloth Simulation.
When applying epic skeleton animations the characters skirt needs to be animated separately.
PBR metallic/roughness
The model contains 12 animations:
atack (x2)
walking (x1)
walking back (x1)
running (x1)
Straif L (x1) R (x1)
idle (x2)
death (x1)
gethit(x1)
pick up (x1)
Technical Details
Rigged: Yes
Rigged to Epic skeleton: No
If rigged to the Epic skeleton, IK bones are included: No
Animated: Yes
Number of Animations: 12
Animation types (Root Motion/In-place): In-place
Number of characters: 1
Vertex counts of characters: 20483
Number of Materials and Material Instances: 3 ( 1 for body, 1 for armor/cloth, 1 for katana)
Number of Textures: 9
Texture Resolutions: 4k for body and armor/cloth, 2k for katana
Supported Development Platforms:
Windows: Yes
Mac: Yes
Documentation: no
Important/Additional Notes: In the model it is desirable to use a shader with a two-sided display of polygons (only for mat_yoko_samurai_etc).
Supported Engine Versions
4.26 – 4.27, 5.0 – 5.2