yousuke samurai

Low-poly model of the character samurai

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Description

PBR metallic/roughness

Rigged with Epic Skeleton. Eyes are rigged too.

Easy Animations retarget in Unreal Engine.

Facial expressions are included (Morph Targets, Blendshapes): eyeBlink, jawOpen.

In the model, it is desirable to use a shader with a two-sided display of polygons (only for mat_yousuke_cloth).

Configured cloth physics.

Technical Details

Rigged: Yes

Rigged to Epic skeleton: Yes

If rigged to the Epic skeleton, IK bones are included: Yes

Animated: Yes, standard animations for test

Number of Animations: 6

Animation types (Root Motion/In-place): In-place

Number of characters: 1

Vertex counts of characters: 13503

Number of Materials: 2

Number of Textures: 8

Texture Resolutions: 4k for character and 1k for cloth

Supported Development Platforms: Windows

Important/Additional Notes: In the model, it is desirable to use a shader with a two-sided display of polygons (only for mat_yousuke_cloth). There is extra bone for cloth(can be animated separately without cloth physics)

Supported Engine Versions

4.26 – 4.27, 5.0 – 5.2