Zombie Dog Animated

Zombie Dog Animated 3D Model

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Description

CREATION

The model and its accessories, if any, have been created with 3D Studio Max and imported in the Unreal Engine (see supported engine versions) with FBX

The Little Zombie Boy topology is made up of quads and triangles as follows:

– Body: 6142 polys, 12222 tris, 6369 verts

– Collar: 272 polys, 544 tris, 322 verts

MATERIALS AND TEXTURES

Textures are from 2048x2048px to 4096x4096px

RIGGING AND ANIMATIONS

The package includes 9 animations:

– Bark

– Bite

– Death

– Idle

– Jumping Bite

– Running

– From Running To Death

– Walking

and T-pose

The animations are in place

The animations has been crafted (no motion capture)

Technical Details

– Zombie Dog T-pose

– 17 Props

– Maps: Overview and scene for each poses)

Scaled To Epic Skeleton: No

Rigged: Yes

Rigged To Epic Skeleton: No

Compatible With MetaHuman: No

Animated: Yes

Geometry: Quads/Tris

Textures: Yes

Material: Yes

– 8 Material Parente and Instances (Barricade, Can, Collar, Eyes, Eyes Occlusion, Fur, Newpaper, Platform, Sidewalk, Tears Lines, Traffic Lights, Trash Can)

– 10 Material Layers (Blood Clot, Bone, Clor Fur, Leather, Metal, Muscle, Sidewalk, Sidewalk Curb, Tarmac, Viscera)

– 1 Material Function (Base Color)

Supported Engine Versions

5.3