Zombie Female

Zombie female – Character

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Description

Realistic female zombie character. Three basic versions based on textures with quite sufficient amount of material parameters. Four Skeletal meshes with options of combining appearance. Every Skeletal mesh contains 4 LODs. The skeleton contains 16 facial bones for animations or appearance changes. One Idle animation with demonstration of facial expressions. Added dismemberment feature.

*There is some issue with materials’ compile, with Forward Shading Renderer for VR. Reducing material nodes, textures samplers should solve the issue.

Level overview video

Survival test video

Technical Details

Scaled to Epic skeleton: (Yes)

Rigged: (Yes)

Rigged to Epic skeleton: (Yes)

Animated: (No)

Physics Asset: 9

Number of characters: 12 (As Skeletal Mesh)

Vertex counts of characters: 11033, 6426, 10450, 583

Triangles Count: 16822, 10720, 15784, 1038

LODs: 4 per Skeletal Mesh

Texture Resolutions: 4096/2048

Number of Materials and Material Instances: 13 Master Materials, 15 Instances

Number of Textures: 43

Number of Animations: 1

Animation types (In-place):

Supported Development Platforms: (Windows. OSX, Linux, PS4, Xbox)

Supported Target Build Platforms: (Windows. OSX, Linux, PS4, Xbox)

Documentation: (No)

Important/Additional Notes: (The asset contains only one animation)

Supported Engine Versions

4.19 – 4.27, 5.0 – 5.2