Description
This randomizable zombie asset pack provides you with an array of zombie characters, heads, outfits, and a flexible blueprint zombie randomizer that will work seamlessly with any other AI or Character packs available on the marketplace.
It’s possible to generate hundreds of thousands of unique zombies, randomizing their outfits on spawn, and using Master Pose optimizations Unreal has included for modular skeletal characters to render the characters as a single skeletal mesh.
You have full control over what variations are allowed to spawn, and it is easy to make new colour variations with albedo masks and gray-scaled textures provided for more customization options.
Each zombie has configured physics assets, and dismembered gibs, ready to plug into your dismemberment systems.
Multiple blueprint examples are included to get you started and to show you the scope of this asset.
Bloated Male:
Email: support@yarrawah.com
Changelog – Update 3.0 – 2022
All of my zombies contain certain master assets, configured to work with each individual zombie. See pg. 6-15 in the documentation for a full overview of shared content.
This pack includes 34 licensed animations from Mocap Online.
Key
Technical Details
Rigged to Epic skeleton: Yes
IK bones are included: Yes
Animated: Yes
Characters: 4
Materials and Instances: 7 Master, 98 instances, 2 material functions
Textures: 257 textures
Resolutions: 4k Textures, 2k Decal, 512 eyes
Supported Engine Versions
4.23 – 4.27, 5.0 – 5.3