Industrial Surfaces – Plastics, Metals and Iridescent Materials

Powerful Master Material designed for creating industrial produced surfaces like metal meshes, PVC Surfaces and Foils

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Description

The multi-purpose, substrate powered, megahouse of a Master Material brings everything you could hope for in a Master Material!

2 layered blends between strata BSDF Slabs that interact with each other.

Create coated and scratched or damaged surfaces.

Get a multitude of 4K textures with this pack or simply pack your own textures into this powerful and versatile material pipeline

Technical Details

Number of Unique Materials and Material Instances: 1 Master Material, 48 Material Instances

Number of Textures: 125

Texture Resolutions: 8×8, 4096 x 4096

Supported Development Platforms:

Windows: Yes

Mac: Yes

Important/Additional Notes:

This project uses Substrate in Unreal Engine 5.2+, Substrate needs to be enabled in the Project Settings.

This project Supports Lumen in Unreal Engine 5.2+ (Lumen doc)

This project Supports Nanite in Unreal Engine 5.2+ (Nanite doc)

Created by Christopher Karner & Aleksandar Ristov for Present United 3D, a division of present-united gmbh

Supported Engine Versions

5.2 – 5.3