Scifi Trench Warfare With mortar and bullets flying

This pack work with BPs to make the map working well, Round flying and mortar

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Description

DISCORD

The environment is mars inspired, this pack will help you make very big environment for your scifi game

MODULAR : Most pieces were designed to snap together, this will enhance your workflow and save you time

LOWPOLY STYLE MONOCOLOR : easy to use, easy to change the color to adapt to your work and also very light in weight and performance ( No textures, escept for the distant Building to save on geometry )

ULTRA LIGHT WEIGHT FOR HIGH PERFORMANCE : this pack was created with this objectif to make massive environment for your games, since there is no texture, this pack only weight 22mb, which is very low for a environment of this type

A PACK MADE FOR YOU : This is a new pack that i created for the unreal engine community, if you see any point that would improve it, or any elements that could use improvement, please reach out to the email/ discord provided

! Important ! The mesh of this environment cannot adapt themselves to any more detailed materials, they are intended to be color swapped to adapt them to your need, we are currently trying to test auto UV materials for our packs

!LUMEN! This pack use Lumen for the rendering picture that you see above and as a default state when opening the assets map, if you encounter any challenge, please go to the unreal engine documentation – click here – or go on youtube and search “how to activate lumen in unreal engine 5 in the post processing”, thank you

Wishing you the best in your creative endeavor 🙂

Technical Details

Number of Unique Meshes: 100+

Collision: (Yes, auto generated by unreal engine using complexe collision)

Vertex Count: between 12 and 45580 for entire building block, vast majority are around 5000 vertex

LODs: (No lod)

Number of Materials and Material Instances: ( 31 materials // more than 10 Foliage materials // the vast majorities of assets don’t have texture but only color )

Number of Textures: (2 textures)

Texture Resolutions: ( 8K very compressed (2MB by map))

Supported Development Platforms:

Windows: (Yes)

Mac: (Yes)

Documentation: Video tutorial :

Important/Additional Notes:

The map use Lumen for the final rendering, you can find the documentation in the description

Supported Engine Versions

5.1 – 5.3