Morpher

The ultimate solution to runtime skeletal modification

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Description

SHOWCASE VIDEO

TUTORIAL VIDEO

FAQ & WIKI & DOCS

SUPPORT DISCORD

What is Morpher?

Morpher’s primary purpose is to morph a skeletal mesh to achieve an interesting variety of NPCs, to allow players to customize their characters, or anything you can think of!

It is a small and clean plugin despite it’s inherently complex internal nature.

Why do I want to buy Morpher?

Morpher is great for many use cases, such as:

If you want to alter your skeletal meshes via their bone transforms, its easily the best solution. Its clean, its efficient, its minimal, its beautifully commented and documented and created with designers in mind.

Morpher is designed to cover most if not every use-case, with full support for montages, runtime retargeting, copy pose from mesh, and so forth.

DISCLAIMERS

Read Carefully before Purchasing

Promotional content NOT included. This plugin includes Morphing functionality only, as well as a simpler version of the Morphing UI and a copy of Manny/Quinn/UE4Mannequin for demonstration purposes. Morpher does not include any characters, environments, music, fonts, nor any other forms of content at all. See the “What’s in the Box?” images to see what is included.

Support for using Morpher is only provided via Discord and requires verification (instructions on Discord)

Official Dev Support does not extend to creating specific morph logic

Technical Details

Network Replicated: Morpher is 100% compatible with multiplayer games! Read documentation for more information

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: https://github.com/DrowningDragons/Morpher/wiki

Supported Engine Versions

5.1 – 5.3