Description
The character was setup using Control Rig in UE 5.3
Created by Truong Cg Artist & Mushō-Genshin
Make sure to enable Control Rig in Plugin so you can see the rig
Drag the rig into Unreal viewport and start animating.
Demo: https://youtu.be/7LBJ-RVl8to
For any questions feel free to write us: truongcgartist@gmail.com
Technical Details
– IK leg & arm setup with reverse foot rig
– Unreal Engine 5.3
Rigged: Yes using Control Rig plugin (enable Control Rig in Plugins)
Rigged to Epic skeleton: Yes*
* Modifications:
– added Jaw bone & control (1)
– added Chest bones (2)
– added Tail bones & controls (7)
– added Eye bones (4)
– added Tongue bones (3)
– added Belly bone (2)
IK Retargeter is setup and included, with Source from Epic Mannequin (meaning all additional animations compatible with Epic skeleton can be easily retargeted).
IK bones are included: Yes
Animated: Yes
Number of example animation: 5
Number of characters: 1
Vertex counts of characters: 13219
Number of Materials and Material Instances: 2 (body material & cornea material)
Number of Textures: 6 (including Color, Emissive, Height, Metallic, Roughness and Normal maps)
Texture Resolutions: 4K
Example Map:
CuteDinosaur/Maps/CuteDinosaurExampleMap.umap
(Drag the Control Rig into viewport and start animating in Sequences, your animations will be saved in Sequences)
Supported Engine Versions
5.3