Layer Based Visibility Manager

Batch managing multiple actors’ visibility in both Editor and Runtime.

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Description

Layer Based Visibility Manager (LBVM) plugin is an easy-to-use tool which can help you batch managing multiple actors’ visibility in both Editor and Runtime. With this plugin you can easily and quickly build maps that need to change actors’ visibility frequently and massively.

Technical Details

Code Modules:

Number of Blueprints: 3 for Editor Utility Widget, and 2 for a blueprint-only example map

Number of C++ Classes: 8

Supported Development Platforms: Win64

Supported Target Build Platforms: Win64

Documentation: Google or Github

Example Project: in the content folder of this plugin

Supported Engine Versions

5.1 – 5.3