Description
Fully modular Sci-Fi mountain base. Almost all meshes snap to 50 or 100. Easily interchangeable textures. Material made with Bridge textures in mind, no atlas’ used. Modular cave environment included as well. Nanite supported. Screenshot were taken in UE5.3. Please leave a question if you have any! This product supports Nanite for Unreal Engine 5.0+
Technical Details
Number of Unique Meshes: 92
Collision: Yes, automatically generated and some complex used as simple.
LODs: No
Number of Materials and Material Instances: 4 Master, 25 Instances
Number of Textures: 80
Texture Resolutions: 4096 x 4096
Supported Development Platforms:
Windows: Yes
Mac: No
Documentation: Link (or a description of where users can find) the documentation
Important/Additional Notes: All textures used were acquired from ambientcg, but can flawlessly be used with Bridge textures. NO TEXTURE ATLAS USED AT ALL.
Supported Engine Versions
5.3